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Project Curtain for Godot!
August 28, 2022
by
Lunar Ensemble
2
Since a certain game engine is more interested in making shady deals with shady organizations rather than providing support and useable features for its users, I had to switch to a different engine. T...
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Welcome to 1.0!!! Sumireko's Unconnected Fursona
July 04, 2021
by
Lunar Ensemble
Hi! Welcome to version 1.0 of Project Curtain! I've dedicated this update as an entry to a Curtain Fire Contest, Unconnected Card Captors! For this entry, fight against Sumireko as she shows off a pai...
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Here is 0.6!!
June 28, 2021
by
Lunar Ensemble
this update brings enemies, stages, colors, and bombs!!...
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Introducing 0.5!!
June 25, 2021
by
Lunar Ensemble
In this update, I added in a main and pause menu! Not only can you put the game on hold to take break if you need to, but you can also choose between Infinity and Mortality mode! You can deduce what t...
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0.4 Available now!
June 18, 2021
by
Lunar Ensemble
This update is all about menus! And death! I've implemented a life system! When you get hit, you lose a life! When you life reaches zero (negative one in this case) you lose! I also implemented Game O...
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0.3.1 Out Now!!
June 15, 2021
by
Lunar Ensemble
This time, I'm focusing on the mobile build! I implemented a player for you to control on your touch screen! Just drag from anywhere on the screen on the player will move in accordance! The shot type...
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0.3 Live now!
June 14, 2021
by
Lunar Ensemble
Improved Borders Spell System Improved Patterns Dummy Player Dialogue System...
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0.2 Out now!!
June 09, 2021
by
Lunar Ensemble
hi everyone! this is just a small update--i tried testing out using emitters and coroutines this time! hopefully they work alright...! i also added some ui displaying fps and current number of bullets...
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