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Project Curtain

Experimental Bullet Hell framework built in Unity · By Lunar Ensemble

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Recent updates

Project Curtain for Godot!
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Since a certain game engine is more interested in making shady deals with shady organizations rather than providing support and useable features for its users...
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Welcome to 1.0!!! Sumireko's Unconnected Fursona
Hi! Welcome to version 1.0 of Project Curtain! I've dedicated this update as an entry to a Curtain Fire Contest, Unconnected Card Captors! For this entry, fight...
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Here is 0.6!!
this update brings enemies, stages, colors, and bombs!!...
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Experimental Bullet Hell framework built in Unity
Introducing 0.5!!
In this update, I added in a main and pause menu! Not only can you put the game on hold to take break if you need to, but you can also choose between Infinity a...
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0.4 Available now!
This update is all about menus! And death! I've implemented a life system! When you get hit, you lose a life! When you life reaches zero (negative one in this c...
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0.3.1 Out Now!!
This time, I'm focusing on the mobile build! I implemented a player for you to control on your touch screen! Just drag from anywhere on the screen on the player...
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0.3 Live now!
Improved Borders Spell System Improved Patterns Dummy Player Dialogue System...
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0.2 Out now!!
hi everyone! this is just a small update--i tried testing out using emitters and coroutines this time! hopefully they work alright...! i also added some ui disp...
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